Players Online: 8
Login - Register - Forgot Password

Login

Forgot Password

Register

This is the name people will know you as in-game. It's case-sensitive, so be sure to get that right when you register!
Your friend's ID number goes here; they get bonuses for referring you so try not to forget this part if they told you about the game!

Latest News

May 16th

I regret to inform everyone that as of 11:34pm EST last night, Keith is no longer with us. :( Just received an email from his family informing us of the unfortunate news of his passing. Keith was loved by everyone and did so much for Lyrania, i was hoping for a positive update that he would be back soon to say hi but that wasnt to be. We will plan something to honor him at some point. Man this hurts, RIP Keith.

- Small Update -
Keiths family will be keeping his old GoFundMe up, so if anyone would like to contribute to any final expenses, or to leave him a few nice words you can do so here: https://www.gofundme.com/f/bring-keith-engel-home

Posted by: Midith

Latest Update

August 15th

Offline/Inactive Tab Actions!
- Added offline actions summary and inactive tab summary.
--- Active/Inactive Summary ---
- Game keeps track of the time the Lyrania tab went inactive/hidden and when it became visible/active again. Game will then determine the # of actual autos that should happened, and the actual # that did happen and reconcile the difference for you, up to 2400 autos (4 hours) If you plan to be afk for longer than 4 hours either keep the Lyrania tab active, or log out..
- When the Lyrania tab is active it will reconcile any missing autos once per hour, on the hour the same way it does for the inactive tab process. (figures out the difference and reconciles them).
- Each reconciled auto will be handled like if it was a normal auto. All multipliers, buffs, milestones, etc.. will be available for each auto.
- You will receive a system message with this reconcile information.

--- Offline Summary ---
- Currently applies to standard autos only, determined by the time you logged out, compared to the time you logged back in. The game will determine how many autos were missed and owed to you.
- Reconciles after a valid login, limited by total allotted elapsed time. This is determined by taking the amount of total autos (not including WW autos) and converting that into alloted auto time. Your offline allotted time is 1/4 of your total time. If you have 4 hours worth of autos, your allowed offline time is 1hr. If you have QoL then this is 1/2 not 1/4.
- The first 600 autos (first hour) are calculated the same as a normal battle on an individual battle basis, allowing all potential ingame drops.
- Auto 601 and higher are calculated as such: Total autos missed divided by 10 (10%), The game will then figure out wins/losses/drops based on that 10%, it will then multiple those determinations by 10 to provide the full 100% of rewards. Due to this, many of the games drops that are determined on a % chance per fight will not be eligible to be dropped. Drops such as exp, gold, jade, gems, can all be calculated, but random % one time drops like books/hats/pets, etc.. can not.
- You will receive both a system message and popup message for this offline summary.

Other Updates
- Autos now persist through game refreshes and will auto start upon logging in if you still had autos available.
- Added "Read All" and "Collect All" buttons to mail inbox.
- Fixed some formatting on the Support Tickets tables.
- Updated tradeskill timers on the tradeskills page to match the format on the main page left side menu.
- Indexed Jewelry tables to help optimize smoosh dropdown boxes.
- Separated smooshing dropdowns into jewel name, then added a 2nd dropdown to list all owned jewels of that name. This has reduced smooshing lag time tremendously.
- Made popup box draggable and resizable. This now persists on refresh and logging in/out. Added command /popupreset to reset to default size/location
- Added button to Enchant Remove Menu to link to chat from here.

Posted by: Midith